Investigação, Desenvolvimento e Inovação · Em Execução

Articulando o Envolvimento Escolar e a Aprendizagem Política: Compreensão e Promoção de Práticas Democráticas Juvenis e Pensamento Crítico através de Ferramentas Digitais-Visuais

UNIVERSIDADE DO PORTO

Fundo aprovado
210 919,68 €
Fundo executado
9 840,96 €
Fundo pago
21 091,96 €

Esta ficha organiza os campos que o Portugal 2030 publica sobre a operação: financiamento aprovado, execução administrativa, enquadramento e território. O mérito da candidatura e os resultados no terreno não constam desta fonte.

COMPETE2030-FEDER-00925800

O QUE FOI APRESENTADO

Finalidade da operação

EDigiPolis is a research project anchored on the integrated application and refinement of very recent, highly innovative methodologies, platforms and software articulated in unique ways to achieve goals in three dimensions: knowledge-production, methodological innovation, and societal transformation. Knowledge-production goals: i) Identifying youth politico-educational challenges at the local level based on a mapping of youth online visual culture; ii) Understanding youths’ educational and political repertoires of engagement and disengagement throughout their online and offline practices; iii) Exploring the potential of visual-verbal modes of argumentation, engagement and learning in promoting youth educational and political inclusion; iv) Creating an overarching picture of the youth…

Ler a descrição publicada na íntegra

EDigiPolis is a research project anchored on the integrated application and refinement of very recent, highly innovative methodologies, platforms and software articulated in unique ways to achieve goals in three dimensions: knowledge-production, methodological innovation, and societal transformation. Knowledge-production goals: i) Identifying youth politico-educational challenges at the local level based on a mapping of youth online visual culture; ii) Understanding youths’ educational and political repertoires of engagement and disengagement throughout their online and offline practices; iii) Exploring the potential of visual-verbal modes of argumentation, engagement and learning in promoting youth educational and political inclusion; iv) Creating an overarching picture of the youth public sphere, based on different geographies of visualities and visibilities, through the combination of big data and ethnographic work, articulated with a participatory data analysis process. Methodological innovation goals: i) Refining a pioneering machine-learning algorithm that classifies big visual online data, testing it on and feeding it by diverse local cultural repertoires; ii) Applying a ground-breaking ethnographic method created to analytically capture the conjunction of the offline and online spheres in today’s youth lives; iii) Experimenting innovative educational formats and tools designed to foster engagement, creativity, debate and critical thinking around complex issues; iv) Advancing the application of participatory approaches and methodologies that can democratise research with young people. Societal transformation goals: i) Bridging the gap between engaged and disengaged youth groups regarding their political involvement, educational inclusion and participatory dispositions; ii) Shedding light on the challenges and obstacles faced by socio-educationally vulnerable youth groups, also highlighting their imaginaries of social change; iii) Fostering conditions for youth agency in shaping local politics towards democratic decision-making processes; iv) Bringing youth public spheres, schools and communities together with local political institutions and actors towards participatory models of governance. These three-dimensional goals are linked with important challenges the proposal addresses, namely young people’s changing modes of participation and engagement in the civic and political realms, and the ways in which they articulate with self-regulation in learning and academic performance. These issues are all the more pressing in what concerns young people in situations of heightened vulnerability, be they geographical and/or school and work related (such as in the case of NEETs). Taking these situations in due consideration, the proposal addresses how the youth increasingly visual culture and public sphere can transpire to learning processes in schools and to local political governance. Further, the project proposes to do so not only through methodologies that are beyond the state of the art, but also through their articulation into a cohesive and profoundly innovative strategy. Indeed, by bringing together a very recent AI-informed computational software for visual data analysis, a newly developed ethnographic method that accounts for the offline-online connection, and novel pedagogical interventions (be they through existing online platforms or fresh participatory methodologies), the project has a truly ground-breaking approach

PROGRAMA E OBJETIVOS

Como a operação está enquadrada

Programa
Programa Inovação e Transição Digital
Fundo
Fundo Europeu de Desenvolvimento Regional
Objetivo estratégico
+ Inteligente
Objetivo específico
Reforçar a investigação, inovação e adoção de tecnologias avançadas.
Área temática
Investigação, Desenvolvimento e Inovação
Atividade económica
Atividades de investigação
Modalidade
Subvenção
Taxa de cofinanciamento
85%

ONDE

Distribuição territorial publicada

PortoÁrea Metropolitana do Porto · Norte
100% da localização

Localização observada no ficheiro de 31 de agosto de 2026.

QUANDO

Calendário publicado

Início previsto
11 de setembro de 2025
Início efetivo
27 de novembro de 2025
Conclusão prevista
9 de setembro de 2028
Conclusão efetiva
Não indicada

PROVENIÊNCIA

Fonte oficial e datas de corte

Operação e valores: 31 de agosto de 2026. Localização: 31 de agosto de 2026.

Consultar o portal oficial Portugal 2030 ↗Capturas validadas por SHA-256; fonte verificada em 21 de setembro de 2026.